﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace MinecraftMapViewer
{
    /// <summary>
    /// Interaction logic for Mob.xaml
    /// </summary>
    public partial class Mob : UserControl
    {
        public void SetYaw(double yaw)
        {
            ((RotateTransform)((TransformGroup)Image.RenderTransform).Children[0]).Angle = yaw;
        }

        public void SetName(string text)
        {
            NameTextBlock.Text = text;
        }

        public Mob()
        {
            InitializeComponent();
            NameTextBlock.Text="";
        }
    }
}
